Tag Archives: patch notes

Tuesday with Tarinae 2/1

And we’re back! We I apologize for the gap in your World of Warcraft news but here, giving you a kick start to your February!

First the fun stuff!

Core Hound Pup Adoption Campaign

Feel the love.

Adopt the pup.

Win an iPad?!

SRS BSNS

Blizzard wrote a complaint to Paypal about goldsellers using PayPal as their means of collecting funds due. When PayPal received the letter they offered them the chance to prove they are not infrigning on “intellectual property” or their mechandise will be removed from the websites. Blizzard – 1 Gold Sellers – 0!

The Heartbreaking News

We have spent a few weeks waiting on 4.0.6 to arrive and yet…we find our selves waiting some more. This morning rolling restarts were performed and the realms were already playable by 12:30 EST. And as always you can check out the patch notes; they were last updated January 28th! If you are really antsy to play newer stuff, you can always download the PTR and test; please email me or comment and I will gladly help you figure out how to download it if you do not know how!

Thanks, Byez, and Pictures!

Thank you all for the great congratulations on the blogoversary and the birthday! I had an absolutely fantastic day and coasted on that loving, natural high all the way through the next 24 hours. I hope that you can enjoy my screenshot as a token of my appreciation. It was taken from within the scar in the Badlands illustrating that there is always beauty waiting to be seen, even if from the darkest places.

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Tuesday with Tarinae 1/11

I am sitting here wondering just who is buried under all that snow. I am on a snow day myself on this frigid January afternoon. I think it is about time to get caught up on the WoW news and share some of the goodiness with you!

RIFT

Okay, so this isn’t WoW related but it is MMO related. I recently played in the RIFT Beta but sadly, I didn’t really realize that it was a limited event and I didn’t get to play for very long; I barely even got into the game. The world is very graphic heavy, almost so intensely that even a brand new computer that supports WoW on ultra settings sees lag. Granted the drivers need updating but still worth noting. There are (just like WoW) 2 factions that both start from being reborn from the dead. There are “soul” trees just like talent trees that start with improved spells (i.e. Improved Void Bolt). And I am in love with the Defiant symbol. I really didn’t get a good feel for the gameplay but I am interested in trying the next event.

There is also a lovely connection to WoW with RIFT because hey….we’re not in Azeroth any more!

If you are looking for full impressions check out the reviews and recounts from the guys at Massively.

World of Warcraft Suit

It is intense to think that someone would take on Blizzard’s (Activision) for World of Warcraft for patent infringement, but it has happened. After suing Facebook last year, Walker Digital has done a “double play” by suing Blizzard-Activision and Zynga for a gaming patent infringement about a tournament database or something. Massively has the write up and links for full details.

Patches!

The patch notes for 4.0.6 are now out and are on the PTR. For the most part this is a balancing patch that is supposed to work out the kinks. A drastic note is the change to druids healing, Nourish & Healing Wave have new learned levels and as I am about to partake in that for our podcast, I get to try it out with no prior experience, so I can’t really cry about it because I have nothing to go on. The other changes that I am very sad about are the changes to Retribution Mastery. It was so fun and different from all the other ones but now it is just the same…now it is boring.

There are also hints at what will be coming in patch 4.1 that you can check out including a new raid and other dailies!

Scattered Thoughts

The breakfast topic on WoW.com was about how Cataclysm disappointed us. There are still so many things that I want to do that I am taking my time to do because there is so little for end game. I haven’t done a heroic, I haven’t done dailies over and over, I have a bajillion and seven alts and just dropped a maxed profession to restart something else. I don’t want to be bored in a game that I love.

But with all that said, I wish you the best this week and remember that the is the only time for 100 years it will be 1/11/11!

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Tuesday with Tarinae 12/28

First, I want to thank every one of you reading this right now for helping Tuesday with Tarinae be so successful in 2010, this will be the last (TwT) post of the year and I am rapidly approaching my 1 year blogoversary; my first post was the before my birthday, and that is next month!

I know that I have been slacking off on Tuesdays, December is a crazy month with the addition of Cataclysm it was even more insane and I crave some play time. But now, here I am, back to wrap up 2010!

Winter Veil

If you haven’t already, you have approximately three days to pick up your presents from the “Winter Veil Tree” in Orgrimmar or Ironforge. They consist of the same things they always do given your level and the special toy of the year is a MiniZep Controller…I personally, am not a fan; WTB epicness like the Clockwork Rocket Bot.

Upcoming Class Changes

Ghostcrawler recently threw up a blog post about the ideas that the developers had on class changes we are likely to see in the first patch. He gave no indication that the patch would be anytime soon (it doesn’t need to be imho) and he clearly expresses that this is not an exhaustive list, but it is interesting to check it out.

Some highlights include:

Still, we see Survival hunters and Unholy DKs on top of a lot of single target fights. Arcane, Marksman, and Beastmaster damage is too low. Retribution, Shadow, and Fire and Frost mage damage might be too low, but we’re still watching them.

Healing in PvE is working out pretty much as intended. There are some Heroic dungeon bosses that are probably tougher than the required item level average permits. In general, you might have a tough time upon zoning into a Heroic dungeon with a bunch of strangers as soon as Dungeon Finder permits, especially if your group isn’t willing to communicate and work together. We want Heroics to be challenging — if you want to zerg the content, stick to normal dungeons.

For example, the Retribution mastery, Hand of Light, is fun, but it doesn’t contribute enough damage. To make it contribute enough damage, the proc would need a very high chance, which then can cause paladins to devalue other sources of Holy Power. Instead, we are redesigning Retribution mastery to add a percentage of the damage of Templar’s Verdict, Crusader Strike, and Divine Storm as Holy damage (which also plays better with Inquisition).

The comments on healing bring me to the topic that the debate is raging on whether or not heroics SHOULD be hard. By the end of Wrath (and partially due to the introduction of LFD tool) heroics were a faceroll…pwn it with my eyes close…pull the whole damn dungeon. That is a bad idea to put into the minds of QQ-bag players because now, heroics are just that…heroic! Given that a vast majority of people don’t over gear them yet, mechanics like CC & slow pulling should be utilized. But I won’t debate it, there is enough back and forth about it on the forums that I don’t even particularly feel like linking it. I’m not 85 but I’m close enough to start finding where I fit in on this debate as a healer.

Hotfixes

As always you can always get the latest on the hotfixes that are happening but I wanted to highlight one that has been causing a disparity between Alliance and Horde ability to gain Critter Kill Squad.

Graveyard Rats are no longer considered critters and do not give credit toward the Critter Kill Squad guild achievement.

For anyone who doesn’t know what this references, in the Worgen starting zone there is a tunnel of thousands (give or take) rats that were previously listed as critters and with low level AoE’s (only a handful of class options) these were still farmable for the guild achievement even though the Horde had no opportunity for such a massive number like that with such a level of ease.

12 Days of Winter Veil

I wanted to be nice and let you all in on WoW.com’s giveaways for the holiday! I don’t need anymore competition (hehe!) but today’s gift is a SteelSeries Cataclysm Keyboard! All you have to do is be a US or Canada (not Quebec) citizen over 18 and comment on the post! STEELSERIES! /squee

Player Update

In my decision to take leveling to end-game slowly, I still haven’t hit 85 but am pretty close; I have this week off so I will be 85 very soon. I have really enjoyed taking my time and loved questing in both Vash’jir & Deepholm. I complete both quests and Vash’jir is the only zone in which I did EVERY quest. I loved the lore on the World Pillar and found out why Princess Theradras is so ugly! My mage is 82 and my hunter is 81. I have a handful of colorful alts from a troll druid to a worgen mage to a goblin shaman that are all sitting comfortably…except for the goblin who is only Level 8!

With the help of my closest friends, we were able to gift one of the most selfless, nicest, most giving person Vial of the Sands and the enjoyment that she got out of it has made every minute, hour and day of farming worth it. That is what Winter Veil Christmas is all about and it was wonderful to be part of the giving.

While my computer is currently behaving (she knows she is going to have competition) I am headed out to Best Buy later to see if the HP laptop is in stock. I could by the “blue” version or save $50 and buy the EPIC Heroic version, but I am the epic suck at saving money, my job is the epic suck at paying me money to save, and I have been wanting it for months and don’t want to wait!

I hope that all of you had a Merry Chrismahanukwanzaka, whatever it is you celebrate…at the very least Merry Winter Veil and I hope the festivities continue into a Happy New Year!

I will see you in 2011!

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4.0 PTR Initial Thoughts

I haven’t done much on the PTR in terms of running a raid or heroic yet but I have been able to successfully copy Tarinae over and look at the talents, new spells, etc. Here is a look at some of my initial thoughts and observations.

5 second rule

I was under the impression that the 5 second rule for mana regeneration was to be removed from the game, however, Blessing of Might not only reads that it increases attack power (as it does now), but it also does the same thing that Blessing of Wisdom does and returns ~92 mana per 5 seconds. If they keep the 5 second rule, I think the combination is a great idea but it could use a different name/icon…ooo! Blessing of Light would be cool!

Other Blessing Observations

Lesser blessings have been removed for what seems to be a standard, raid-wide, hour long buff. Currently, it doesn’t require reagents. I do not know if this is a PTR thing or a change that is coming.

Light of Dawn

I have heard a lot of complaints about this animation but I myself am in love with it. It doesn’t look like any other spell. There is no hand-waving, no throw-your-arms-up, just BWAH and let there be light! The tool tip implies that it will hit all friendly targets within 30 feet, but it only currently seems to hit around 5. Not sure of the implications this would have on using it to heal a mass of MDPS in a boss fight.

Holy Power

The interface for this is a really nice resource bar with a runic look. I feel that we lose the charges at a quick rate though. I haven’t really been impressed with its healing increase per charge on Word of Glory or Light of Dawn either. I am also working on ways to maximize the gain of Holy Power.

From MMO-Champion

Flying Mounts

As we all know, Azerothian Navigation will allow us to fly all over Azeroth. This is not available on the PTR but you can mount your flying mounts in Orgrimmar. When attempting to fly, you do a little awkward jump only to land again. I was fooled into thinking it was available by a flying carpet.

Mastery

All masteries will be in yellow and accessible until you chose your spec. By putting the first point into a tree, you are bound to that tree for 31 points. You also will not have access to the final mastery skill (i.e. Mastery: Illuminated Healing) until you reach Level 80 and train the mastery skill from your trainer. I think that Holy could be afforded another bonus as the two other trees have 4 but maybe we rule that much the way it is. Both Walk in the Light and Mediation are passive ability and Holy Shock is the same as it is now only being hit by the nerf bat to reduce its effective healing.

Trainable Spells

There are a few things that are immediately trainable from the trainer including Light of Dawn, Word of Glory, Plate Specialiazation, and one or two more other things I cannot remember but do not believe them to be healing worthy. Holy Radiance (once known as Healing Hands) is trainable at Level 83 but the place exists in the spellbook to remind you!

Seal of Insight

This has the animation of Seal of Light but serves the purpose of both Light & Wisdom. It recently received a nerf to return 4% base mana instead of 4% maximum mana.

Glyphs

A whole new slew of of glyphs including a new “branch” of Prime Glyphs. On the PTR, if your glyphs no longer exist, they are being replaced with comparable new ones. There are no new Holy glyphs available though they do exist and as such, I am stuck in a bug and have doubled up my Prime glyphs.

Currency

All of my currency is gone. I transferred over with ~125 Emblems of Frost and ~132 Emblems of Triumph. This is also with 1200+ Stone Keeper Shards, 31 WG Marks of Honor and 79 Badges of Justice. I received 144g in the mail for the trade off and had 251 Justice Points.

I can’t think of any other monumental changes done at the moment (I lost my notes!). There are no new race/class combos as we knew, the world has not changed, but the interface is looking good and we are getting ready for the change of a lifetime!

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Tidbits & A Melted Ice Stone

This week has been a very busy week for WoW players. Monday, June 21, marked the first day of the Midsummer Fire Festival in-game Holiday. We didn’t get to expereince that very long as the servers went down the next day for maintenance. I don’t know if it was revealed early or ended up being a happy surprise, but that day, 3.3.5 went live!

So now we are faced with a lot of new things to experience for the next couple of weeks and that is pretty exciting!

3.3.5

While the full patch notes can always be found here, there are some highlights to note for this patch! Note: This is not an exhaustive copy or report of the patch notes.

The Ruby Sanctum

The newest wing of the Wyrmrest Temple raid isntances has been opened. The first portal, Obsidian Sanctum, was available with the release of Wrath of the Lich King and allowed for the killing of Sartharion. This lore heavy raid instance faces the torment of Halion the Twilight Destroyer:

For ages the red dragonflight and its noble matriarch, Alexstrasza the Life-Binder, have dedicated themselves to preserving all life on Azeroth. Recently, the very heart of this virtuous dragonflight has come under threat.

An eerie silence has settled over the Ruby Sanctum, the red dragonflight’s sacred lair within the Chamber of the Aspects. This troubling development has led to fears that the sanctum, home to Azeroth’s largest clutch of red dragon eggs, has been breached by an unknown, sinister force. If these claims are true and immediate action is not taken, the benevolent red dragonflight might be crippled forever.

Real ID

This feature willl allow for cross server and faction communitcation between mutually agreed upon Real ID friends. It will allow access to see first and last names, email addresses, and all characters on the Battle.net account. I have already discussed that I will not be using this feature as some others have said as well.

General

  • The functionality of the Vote Kick feature in the Dungeon Finder will now behave differently according to a player’s history with the system. Players using the Dungeon Finder who rarely vote to kick players from a group, or rarely abandon groups before a dungeon is complete, will find that the Vote Kick option will have no cooldown. For players who frequently abandon groups or vote to kick other players, the Vote Kick option will be kept on a cooldown. This functionality will adjust itself as a player’s behavior while using the Dungeon Finder changes.
  • I think that the changes made to the vote-to-kick option is great. It incorporates the player, acknowleding through system use that they are a person and that they do have behavior patterns. I am not a frequent user of the option, I have only initiated one vote ever, which could be one too many but the level of douche-baggery was reaching an all time high. All the same, perhaps the benefit of no-cooldown will encourage players to use the option appropriately rather than haphazardly because someone is going too slow or being to nice.

    User-Interface

    • Chat Frame
      • Players can now right-click on any chat type (Whisper, Trade, General, Party, Raid, etc.) and choose to move conversation types into separate windows. This will move that chat type to a separate tab in the Chat frame which can be undocked and moved anywhere on the screen.
        • Using the Move to Whisper Window option on a Whisper will place the conversation with that player in a separate tab.
        • Any time a conversation with another player is put into its own tab, the tab will glow when a new message is received.
      • Hovering over the Chat Frame and using the mouse wheel will allow players to scroll through chat text.
      • Players can select Classic Mode under Interface Options to keep the Chat Frame functionality closer to what it was prior to patch 3.3.5.
      • The Simple Chat User Interface option has been removed.

    This should help you from losing any whispers while hanging around in trade chat. I don’t know about you but that happens to me often! So this overall, while it may be worded to sound complicated should be helpful overall.

    Known Issues

    As with any patch, Blizzard has issued a blue post listing known bugs and problems that have developed with the release of 3.3.5. While the list is large, here is the tidbits that directly effect most game play for end-game raiders and dungeon runners:

  • Pit of Saron – Scourgelord Tyrannus can remount Rimefang during the encounter.
  • The last remaining player in a random instance group can miss out on Random Dungeon loot
  • Icecrown Citadel – Kinetic Bombs will occasionally spawn outside of the encounter area.
  • Players from different servers can’t trade dungeon items necessary to progress through the dungeon.
  • Ambassador Hellmaw is invisible while affected by Banish.
  • Frostwing Whelp’s will aggro players who stand next to the wall on the upper ledge of The Frost Queen’s Lair.
  • The Twilight Orbs periodically disappear during Phase 2 of the Halion encounter.
  • Halion has an incorrect attachment point for Hunter’s Mark.
  • The Fire Festival!

    As a Phoenix lover, I really enjoy this holiday. In all of its flame celebrating glory, I just feel all Phoenixy and it is awesome! This is not a guide to the festival, which may or may not make its way out of my brain onto this blog, rather an encompassing look at the holiday.

    This holiday includes a lot of different aspects. It has its PVP oriented achievemet, King of the Fire Festival, where you have to infiltrate the opposing faction’s cities to steal their flames. It requires a lot of traveling to extinguish the flames of Kalimdor & Eastern Kingdoms; while you’re at it, desecrate the Alliance/Horde flames along the way for that achievement too!

    There has been some debate over the changes done the the holiday boss, Ahune the Ice Lord. In previous years, he has dropped the pet Scrorching; this year, with his Level 80 make-over, he has taken to dropping a “chip off the old block”!

    Along the way, you will want to acquire a smokin’ hot outfit and take up juggling as a new form of entertainment!

    With that said, I wish you the best in any of the ventures you decide to take part in with the new expereinces and sincerely hope that you enjoy them.

    Keep a mop handy, that is a big Ice Stone!

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    3.3.3 Addendum

    Getting into play after a patch is much more beneficial than simply reading the patch notes and mentally noting changes. I would like to throw out some new and interesting information I have gathered, as well as a few links about other class changes I didn’t note (mainly because I didn’t know what they were)!

    PVP

    I mentioned in my 3.3.3 Review that Marks of Honor for battlegrounds were gone. That still rings true but converting the ones you already have into honor stills rests on your shoulders. After speaking to Cynwise to verify my calculations, I have a tip to offer. The repeatable turn in “For Great Honor” is still available and requires you to turn in 1 Mark from each battleground (WSG, AB, AV, Eye of Eternity, Strand of the Ancients, and Isle of Conquest). If you happen to have all 6 of these, turn them in via quest NOT commendations. Why? Because the per mark honor value via quest is much greater.

    “For Great Honor” will award 248.2 honor per mark for a total of 1489 honor. Unlike the quest, the commendations only offer 185 honor per conversion. This being said, turn in the quest until you run out of an objective mark. Cynwise talks a little more in depth about how Marks of Honor…Suck Even More in 3.3.3 than I probably ever could but its a heads up if you didn’t know!

    Frozo

    If you are not a tailor, this pattern is not available to you but I had to squee at the Frosty Flying Carpet!

    I would also like to throw in that between removed CDs/locations to make cloth & buying crusader orbs with Frozen Orbs, I can now wear [Merlin’s Robe] on my mage! Another squee moment for her!

    Other 3.3.3 Links

    • MoodyDK discusses the Icy Touch buffs and what it means for the tanking experience.
    • Lissanna has Fun with Starfall and its amazing buff!
    • I Like Bubbles offers notes on 3.3.3 for all classes and offers interpretation for the bubbly kind!
    • Miss Medicina asks the priesty kind…To bonus, or Not to Bonus…that is the question.

    I’m sure lots more posts exist on the hooplah of 3.3.3 but having only come to the community a little over a month ago, my reader is still growing!

    Enjoy the patch!

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    3.3.3 Review

    It is confirmed that 3.3.3 patch is dropping today. As a matter of fact, my download is at 67% right now. This is not a terrible exciting patch, it revolves most around PVP. The Paladins get (relatively) nothing! Not glyph changes, not spec changes, aura changes…just…bug fixes! That can be a good thing, it means no nerfs! On the same note, it means no buffs.

    All the same, I would like to through in a small review that will effect me as a player; in turn, may bring to your attention something you didn’t know! I should also include that wow.com has posted patch notes for you to read; you can also always find them on the WoW official site.

    PVP

    • Battlegrounds will no longer award Marks of Honor.

    Well this is great! The Marks of Honor system (aside from Wintergrasp) has been outdated. The only use that was still current were PVP mounts. These required 30 Marks from each Warsong Gulch, Alterac Valley, and Arathi Basin. This said, epic mounts are now at Level 40 and AV is not even accessible at that level. These will now be purchasable for 50,000 honor.

    • The Random Battleground system has been added!
    • Daily Battleground quests have been removed in place of the Random Battleground option.

    The fact that I will be able to hop around getting a good battleground for the daily…amazing! I despised the daily PVP quest when the Horde couldn’t win if their life depended on it.

    • The internal balance system now only changes when a faction achieves 2 consecutive defenses after an initial capture of Wintergrasp, up from 1.

    Horde almost always have Shadow Council Wintergrasp; not a big deal but Tenacity sucks (I’m a ranter but not here).

    Click behind the cut for more notes! Sorry feed readers, it’s just too long!

    Continue reading

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